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    <title>topic Re: Make Synthetic Player smart in Synthetic Monitoring</title>
    <link>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/165510#M773</link>
    <description>&lt;P&gt;Id recommend tossing in a RFE for this&amp;nbsp;&lt;/P&gt;</description>
    <pubDate>Wed, 05 May 2021 17:24:16 GMT</pubDate>
    <dc:creator>ChadTurner</dc:creator>
    <dc:date>2021-05-05T17:24:16Z</dc:date>
    <item>
      <title>Make Synthetic Player smart</title>
      <link>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/163864#M756</link>
      <description>&lt;P&gt;When Synthetic plays back the scripts, while there have been any uninformed changes made in the application, the scripts fail. Usually, this is the case with most of us, app folks don't care about the script failure because of the changes they make. Can you make it smarter to recognize the changes made and not let it fail like dumb and notify the admin about it?&lt;/P&gt;</description>
      <pubDate>Tue, 06 Apr 2021 11:43:15 GMT</pubDate>
      <guid>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/163864#M756</guid>
      <dc:creator>skanchalwar2</dc:creator>
      <dc:date>2021-04-06T11:43:15Z</dc:date>
    </item>
    <item>
      <title>Re: Make Synthetic Player smart</title>
      <link>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/165510#M773</link>
      <description>&lt;P&gt;Id recommend tossing in a RFE for this&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Wed, 05 May 2021 17:24:16 GMT</pubDate>
      <guid>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/165510#M773</guid>
      <dc:creator>ChadTurner</dc:creator>
      <dc:date>2021-05-05T17:24:16Z</dc:date>
    </item>
    <item>
      <title>Re: Make Synthetic Player smart</title>
      <link>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/165523#M774</link>
      <description>&lt;P&gt;In reality, it depends on how "clever" your script is. And "lucky". There are cases when an application can be fully "restyled" and a script still work. You can do that in Dynatrace, tweaking how certain actions are done.&lt;/P&gt;</description>
      <pubDate>Wed, 05 May 2021 18:52:06 GMT</pubDate>
      <guid>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/165523#M774</guid>
      <dc:creator>AntonioSousa</dc:creator>
      <dc:date>2021-05-05T18:52:06Z</dc:date>
    </item>
    <item>
      <title>Re: Make Synthetic Player smart</title>
      <link>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/165550#M775</link>
      <description>&lt;P&gt;Yes, if you are using id's or field names to locate your fields and your Dev team do not change the them then the script will work after changes. It really depends on how your application is written and updated. If your application team update all the field names etc then it would be difficult for any robot to find the correct field without modifying the script.&amp;nbsp;&lt;/P&gt;</description>
      <pubDate>Thu, 06 May 2021 08:55:24 GMT</pubDate>
      <guid>https://community.dynatrace.com/t5/Synthetic-Monitoring/Make-Synthetic-Player-smart/m-p/165550#M775</guid>
      <dc:creator>HannahM</dc:creator>
      <dc:date>2021-05-06T08:55:24Z</dc:date>
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