on 12 Apr 2023 09:10 AM - edited on 19 Dec 2023 04:06 PM by maliborskaya
In most cases for iOS, the crashes and session replay are not captured because of the debugger attached to the build. In this case, the debugger hooks and catches the crashes causing all crash handlers to not work properly.
If you have the debug logging enabled for iOS you should be able to see a warning from the logs:
3. Clean and build the application before running in simulator/device.
You can also detach the debugger on a per-run basis. This way you do not need to remove it from the scheme and just detach it for the current run.